Bug (update)

Old and personal work, I decided to use new (relative to skills which I had in 2015) skills to make this model more usable:
low poly version and UV map
textures (in Substance Paintre).

Update (2018): Textured in Substance Painter

Update (2018): Textured in Substance Painter

Update (2018): Textured in Substance Painter

Update (2018): Textured in Substance Painter

Orginal (2015) ZBrush model, rendered in Keyshot, overpainted in Photoshop. More like concept art illustration.

Orginal (2015) ZBrush model, rendered in Keyshot, overpainted in Photoshop. More like concept art illustration.

Old, test render from KeyShot

Old, test render from KeyShot

Old polypaint test render (ZBrush)

Old polypaint test render (ZBrush)

High-poly test shot (ZBrush)

High-poly test shot (ZBrush)

Test render (KeyShot)

Test render (KeyShot)

Work In Progress.

Work In Progress.

Work In Progress, more details added.

Work In Progress, more details added.

Work In Progress, 3D sketch stage

Work In Progress, 3D sketch stage